Beanbot Games
Two-person indie mobile game studio that designed, paper-prototyped, and shipped three iOS & Android arcade games: Jump Drop, Splatball, and Tamale Factory.
- ›Paper-prototyping mobile UI on a physical cutting mat exposes layout clutter before writing a line of UI code.
- ›Running a two-person indie studio means wearing every hat from physics tuning to app store marketing.
Backstory
My good friend Jeff Beene and I have been making games since we were kids. I remember riding my bike over to his house in middle school and spending hours in front of a computer screen tweaking pixel graphics and game mechanics.
Flash forward 10+ years and we officially started Beanbot Games in early 2016 — setting up the LLC, website, and Android/iOS developer accounts, and shipping 3 mobile arcade games.
Shipped Games
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1. Jump Drop
“Tap and hold to jump, release to drop! How far can you go?”
2. Splatball
“The ball is your paintbrush in this creative keepie-ups game. Hit the targets to switch colors before you lose it!”
3. Tamale Factory
“It’s raining tamales! Strategy is key in this fast-paced, physics-based stacking game.”