JonMakes
projects/beanbot-games

Beanbot Games

Two-person indie mobile game studio that designed, paper-prototyped, and shipped three iOS & Android arcade games: Jump Drop, Splatball, and Tamale Factory.

// Lessons Learned
  • ›Paper-prototyping mobile UI on a physical cutting mat exposes layout clutter before writing a line of UI code.
  • ›Running a two-person indie studio means wearing every hat from physics tuning to app store marketing.

Backstory

My good friend Jeff Beene and I have been making games since we were kids. I remember riding my bike over to his house in middle school and spending hours in front of a computer screen tweaking pixel graphics and game mechanics.

Flash forward 10+ years and we officially started Beanbot Games in early 2016 — setting up the LLC, website, and Android/iOS developer accounts, and shipping 3 mobile arcade games.

Beanbot Games Mobile UI Paper Craft Mockup Beanbot Games Old Logo Beanbot Games Logo Plotted by 3D Printer Tamale Factory Character Evolution

Shipped Games

Beanbot Games Mobile App Icons

1. Jump Drop

“Tap and hold to jump, release to drop! How far can you go?”

Jump Drop Screenshot 1 Jump Drop Screenshot 2 Jump Drop Screenshot 3

2. Splatball

“The ball is your paintbrush in this creative keepie-ups game. Hit the targets to switch colors before you lose it!”

Splatball Screenshot 1 Splatball Screenshot 2 Splatball Screenshot 3

3. Tamale Factory

“It’s raining tamales! Strategy is key in this fast-paced, physics-based stacking game.”

Tamale Factory Screenshot 1 Tamale Factory Screenshot 2 Tamale Factory Screenshot 3